If you are new to the dungeons and dragon’s world, the first thing you’ll need to do is do your own Dungeons and Dragons character creation. This means that you’ll have to create your own custom character sheet. In our experience, this can be the most exciting part, however, it can be tricky for new players to master. So, here is your step-by-step guide on how to create the perfect dungeons and dragons character sheet for your game.
Why do I need a character sheet?
First of all, why is creating a sheet important? Well, in a game of DnD, each player has a character that they designed themselves. There are certain features that DnD characters have that must be recorded on their character sheet. For example their stats (the basis on which determines what your character is good at or not so good at), their weapons and armour, and of course their personality!
At first glance, a character sheet might look confusing, but it is actually very simple. There are two different ways you can make your character. There are online resources that can take you through the process, such as ‘DnD Beyond’ and ‘Dungeon Master’s Vault’. Both of these websites are great for new players and those who are experienced. However, some might want to create their character the authentic way with pen, paper, and their set of dice. Here we will take you through the steps of creating your first ever character!
Where do I get a character sheet?
In Dungeons and Dragons character creation the first thing you will need to do is acquire a template sheet that you can print and write on. A generic character sheet can be obtained by simply typing into your computer ‘DnD Character Sheet’. It will most likely come up with many options for you to choose from but we recommend the one made by ‘Wizards of The Coast’. Download the PDF version and use it as a basis. You can also buy the RPG’s Character Journal with DnD 5e Character Sheets, lined and graph pages for note-taking, spell sheets and other stuff included if you wanna go a little more sophisticated.
What do I do once I’ve got one?
Once you’ve got your character sheet, at the top of your sheet should be ‘Character name’ and that is completely up to you to decide. Next to the name, there are a number of boxes which have the following titles:
- ‘Class & Level’ – The character’s class is what determines the skills and abilities your character can access during the game. There are twelve main character classes to choose from. These classes are all unique and have their assets. It would be best if you looked up each one and found out which one you related to most. For example, if you want a smoldering mysterious criminal, ‘rogue’ would be perfect, but if you want a courageous battle master, a ‘Fighter’ or ‘Paladin’ might suit you better;
- ‘Background’ – This should just be one word that describes your character’s upbringing or previous arrangement before meeting the party they now travel with. Example, Criminal or Soldier;
- ‘Player name’ – this part is simple, it’s just your name;
- ‘Race’ – this is pretty self-explanatory, it’s the type of creature your character is, for example, human or Elf. This is another thing you will have to research for yourself to find out which fits your character;
- ‘Alignment’ – this is a well-known part of DnD, it’s the basis on which your character exists – to be evil, or good, or somewhere in between. It sounds complicated and confusing but really it’s simple, you can figure this out by looking at an alignment chart and figuring out where your character will fit on that;
- ‘Experience points’ – This you can leave blank, as experience is something you will gain while you play.
How do I role my stats?
After you’ve finished the top of your sheet, you should fill in the stats, which determine your character’s skills or even flaws. The first thing to do is to roll your d20, and the outcome decides the modifiers that will help you in the game. We have included a table below to help you.
When you’ve rolled your d20, you will have an option of which stat you then put that score into. If you want your character to be stealthy, you would put your highest score in ‘Dexterity’ and if you want your character to be strong, you would put it in ‘Strength’.
After you’ve got your row of stats filled out, you’ll need to put the same information into your ‘saving throws’ and ‘skills’ boxes. All you have to do here is take the modifier (example: +3) from a stat like dexterity, and then put that same modifier as your dexterity saving throw, and all the skills with: (Dex) Written next to them and do the same for the rest.
How do I fill out the middle boxes?
Next is armour class, which you can configure by researching armour types, and taking the base AC of that armour and adding your dexterity modifier.
Later comes the initiative, which is normally found with the stats of your race or alignment type, this is the same for speed and hit dice.
And then comes your hit points. This can be tricky because it is worked out through your hit dice, which is underneath. Your hit points are determined by your maximum hit dice for the first level, plus your constitution modifier.
Your weapons and equipment are entirely up to you. If you search for a weapon and armour list you can select something that suits your needs. You’ll also pick up equipment as you go along so make sure you leave space to write it all down.
What about the rest?
The last few steps are more self-expressive and free for your own interpretation. Most of what’s left to do is based on your character’s personality, for example, their personality traits, bonds flaws, and ideals.
You can choose either set traits given to you in a list when researching your race or class, or you can completely freestyle and have it as you like. The choice is yours!
The next few pages of your character sheet are all based on features and traits of your character, including actions it can do, which you’ll find in accordance to your character’s race and also the appearance of your character which you can draw/describe anyway you like, or even get commissioned at work.
Now that you’ve finished the difficult parts, the rest should flow simply, and we hope this article was of help to you and that you have fun playing in the future! Good luck with your Dungeons and Dragons Character Creation!
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